Aug 20, 2009, 05:13 AM // 05:13
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#61
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Krytan Explorer
Join Date: Jan 2006
Guild: [TEW]
Profession: N/
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Well, bears have longer COCEYOOOOOOO!
It all sounds like an invitation to furry porn to me.
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Aug 20, 2009, 05:53 AM // 05:53
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#62
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Academy Page
Join Date: Mar 2009
Location: Denmark
Profession: E/
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Charr's would win on numbers.. Norn on their strenght... an ongoing eternal battle...
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Aug 20, 2009, 06:12 AM // 06:12
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#63
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Ascalonian Squire
Join Date: Aug 2009
Location: Tucson, AZ
Guild: Perfectionist's Cult
Profession: W/Mo
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one v one, Norn would win for sure. Their professions and a main part of their lives are devoted to hunting creatures, so you'd think the Norn would be vastly more experienced in combat than a charr. In a war though, it's a different story. The charr seem to be a race which overwhelms in numbers, not bests the opposing forces in an evenly-matched battle.
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Aug 20, 2009, 07:46 AM // 07:46
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#64
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Wilds Pathfinder
Join Date: Nov 2006
Guild: DDrk
Profession: W/Mo
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Even if Charr will win if they will turn their entire army against the Norn, they will have a big lose, making the other races conquer their fields, and maybe, even killing the rest of the Charr (which there probably ain't much after the great war vs the Norns)
May aswell they are equal, but I give my opinion that however Norn are stronger overall. A bunch of Charr wouldn't stand a chance a gainst a few Norns.
Someone have to watch the kitties while the men are fighting.
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Aug 20, 2009, 08:09 AM // 08:09
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#65
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Academy Page
Join Date: Feb 2008
Location: sweden
Guild: swedish elite army (swea)
Profession: Mo/
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Norn meets charr 1on1, norn wins (duh). charr gets new that a norn killed a charr, charrs moves to norn teritory. The norn, proud of winning goes to his freinds and tell'em what great fight the charr put up with. Norns whants to fight stong foes, the go to meet the charrs, not as an army, but as hunters that whants there name to be known and the charrs get OWNED.
even if the ods are 3:1, the'll win, ever seen 300?
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Aug 20, 2009, 08:15 AM // 08:15
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#66
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Jungle Guide
Join Date: Jun 2008
Location: Australia, what you want my home address?
Guild: [CAT]
Profession: Mo/
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One thing about the charr, they seem like a disorganized rabble that requires the presence of 'false gods' not only to intimidate their foes, but also to unify their forces and prevent infighting...
Assuming this is unchanged in GW2, they are WEAK, will always be WEAK, nothing more than a puppet species used and manipulated by more powerful beings (Titans, Destroyers etc)...
That and they don't understand the value of alcohol, Norn may be large and powerful in combat, but a drunken Norn is a thing of righteous fury (and bad breath).
Do you really think the Charr brought down the devastation on Ascalon? Because THEY DIDN'T... Their (false) gods did. Flame temples, Titan effigies... yeah, that is the real power behind the charr's success against a pitiful little kingdom of humans.
Titans: 1, Humans: 0, Charr: puppets, Norn: hungover.
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Aug 20, 2009, 08:28 AM // 08:28
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#67
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Grotto Attendant
Join Date: Aug 2007
Location: Canada
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Quote:
Originally Posted by orgeron
even if the ods are 3:1, the'll win, ever seen 300?
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Even if there are ten norn for every one Charr (and it's more like hundreds of Charr for every norn) the Charr will win. Ever heard of the Roman legions? Discipline, tactics, and strategy will win out over disorganized individuals.
(Also, in ingame terms, Norn aren't very statistically impressive on an individual basis. It's easier to kill one bear-formed Norn than it is to kill a Charr. Once the Charr start grouping up, their team-based GW-style combat kicks in, synergy comes into play, and their strength goes up exponentially.)
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Aug 20, 2009, 09:06 AM // 09:06
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#68
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Jungle Guide
Join Date: Jun 2008
Location: Australia, what you want my home address?
Guild: [CAT]
Profession: Mo/
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Quote:
Originally Posted by Zahr Dalsk
Even if there are ten norn for every one Charr (and it's more like hundreds of Charr for every norn) the Charr will win. Ever heard of the Roman legions? Discipline, tactics, and strategy will win out over disorganized individuals.
(Also, in ingame terms, Norn aren't very statistically impressive on an individual basis. It's easier to kill one bear-formed Norn than it is to kill a Charr. Once the Charr start grouping up, their team-based GW-style combat kicks in, synergy comes into play, and their strength goes up exponentially.)
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Charr have demonstrated time and again that they don't have the discipline necessary to manage any thing as impressive as a roman legion's shield wall, a tactic that itself was used long before the romans did it. Nor manage a pike square or any similar tactic. Actually, tactics are largely beyond them.
What's more, the majority of Charr are in the prophecies campaign, low level and single profession... nothing formidable there either...
Oh, and they smell like wet dog.
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Aug 20, 2009, 02:30 PM // 14:30
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#69
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Ascalonian Squire
Join Date: Aug 2009
Location: Tucson, AZ
Guild: Perfectionist's Cult
Profession: W/Mo
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Quote:
Originally Posted by orgeron
Norn meets charr 1on1, norn wins (duh). charr gets new that a norn killed a charr, charrs moves to norn teritory. The norn, proud of winning goes to his freinds and tell'em what great fight the charr put up with. Norns whants to fight stong foes, the go to meet the charrs, not as an army, but as hunters that whants there name to be known and the charrs get OWNED.
even if the ods are 3:1, the'll win, ever seen 300?
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That should be a mission in GW2. the Norn with a 300/Thermopylae-esque theme/goals.
one word. EPIC.
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Aug 20, 2009, 02:36 PM // 14:36
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#70
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Underworld Spelunker
Join Date: Nov 2006
Location: wikipedia.org/wiki/Vigo
Guild: Heraldos de la Llama Oscura [HLO]
Profession: E/
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It would be a draw...
If they were 5 charr vs 1 Norn.
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Aug 20, 2009, 03:05 PM // 15:05
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#71
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Jungle Guide
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Quote:
Originally Posted by Zahr Dalsk
....
(Also, in ingame terms, Norn aren't very statistically impressive on an individual basis. It's easier to kill one bear-formed Norn than it is to kill a Charr. Once the Charr start grouping up, their team-based GW-style combat kicks in, synergy comes into play, and their strength goes up exponentially.)
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That is because ANet doesn't care for their own created lore. One Norn is supposed to be able to beat one warband. A warband consists of 1 Ranger, 1 Monk/Mesmer, 1 Elementalist/Monk, 1 Warrior and 1 Assassin (as can be seen on the "Assault on the Stronghold mission wikipage).
The Norn ingame don't fit their lore counterparts at all. They are so tremendously weak in comparison.
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Aug 20, 2009, 03:11 PM // 15:11
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#72
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Wilds Pathfinder
Join Date: Jun 2006
Location: Zul'Aman
Guild: Umes Uranger U[bot]
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Quote:
Originally Posted by Nerel
Charr have demonstrated time and again that they don't have the discipline necessary to manage any thing as impressive as a roman legion's shield wall, a tactic that itself was used long before the romans did it. Nor manage a pike square or any similar tactic. Actually, tactics are largely beyond them.
What's more, the majority of Charr are in the prophecies campaign, low level and single profession... nothing formidable there either...
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They don't need tactics, the bottomline is charr have more professions and their skillbars are superior. The only norn I can think of that poses any threat is Magni the Bison. The Charr the Norn would likely face are the ones close to them, the ones in EoTN, not the low level crap near Ascalon.
Side note: Now that I think about it, if you could fight Norn even in big numbers, they would be easier to trash than Charr.
Last edited by Perfected Shadow; Aug 20, 2009 at 03:14 PM // 15:14..
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Aug 20, 2009, 11:54 PM // 23:54
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#73
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Krytan Explorer
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Yeah I seen 300 and I seen all 300 of them die ripped to pieces heads cut off and slaughtered in the end. So there goes your theory of norn and 300 lmao. Charr are Xerxes for the win.
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Aug 21, 2009, 12:53 AM // 00:53
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#74
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Jungle Guide
Join Date: Jun 2008
Location: Australia, what you want my home address?
Guild: [CAT]
Profession: Mo/
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Quote:
Originally Posted by QueenofDeath
Charr are Xerxes for the win.
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The Charr are giant, cross dressing bisexuals with delusions of grandeur?
Okies, if you say so...
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Aug 21, 2009, 02:40 AM // 02:40
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#75
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Wilds Pathfinder
Join Date: Jun 2006
Location: Zul'Aman
Guild: Umes Uranger U[bot]
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Oh yeah in 300, the Spartans and co. actually did use tactics. I think it's fair to say those tactics are beyond norn comprehension though.
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Aug 21, 2009, 02:58 AM // 02:58
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#76
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Furnace Stoker
Join Date: Nov 2005
Guild: [CRFH]
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Quote:
Originally Posted by Nerel
Charr have demonstrated time and again that they don't have the discipline necessary to manage any thing as impressive as a roman legion's shield wall, a tactic that itself was used long before the romans did it. Nor manage a pike square or any similar tactic. Actually, tactics are largely beyond them.
What's more, the majority of Charr are in the prophecies campaign, low level and single profession... nothing formidable there either...
Oh, and they smell like wet dog.
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Really? In game, they're pretty much unique in that in EOTN they arrange themselves into formations even at the squad level. Of course, these formations often cause as much harm as good when you bring lots of AoE to exploit that tendency, but they certainly appear to have at least as much discipline as anything else we fight alongside or against.
As for the Spartan comparisons... highly militaristic societies, using slaves for most labour so that all males of the race can be warriors, children taken from their parents at an early age to be sent to military training, principle of victory over all else... yeah. If ANY culture in Tyria is the Spartans, it's the Charr.
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Aug 21, 2009, 03:47 AM // 03:47
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#77
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Grotto Attendant
Join Date: Aug 2007
Location: Canada
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Quote:
Originally Posted by Nerel
Charr have demonstrated time and again that they don't have the discipline necessary to manage any thing as impressive as a roman legion's shield wall, a tactic that itself was used long before the romans did it. Nor manage a pike square or any similar tactic. Actually, tactics are largely beyond them.
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And yet, they understand appropriate tactics for Guild Wars. They stand in their wards, they move out of AoE, position casters to the rear, etc. So no, tactics are not beyond them at all.
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Aug 21, 2009, 03:57 AM // 03:57
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#78
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Likes naked dance offs
Join Date: Aug 2005
Guild: The Older Gamers [TOG]
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Quote:
Originally Posted by Barrage
1v1 norn wins
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Guildwars isn't balanced for 1v1, if you want to duel go back to <insert some other mmo here>
Sorry had to be said
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Aug 21, 2009, 04:03 AM // 04:03
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#79
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Major-General Awesome
Join Date: Aug 2005
Location: Aussie Trolling Crew HQ - Event Organiser and IRC Tiger
Guild: Ex Talionis [Law], Trinity of the Ascended [ToA] ̖̊̋̌̍̎̊̋&#
Profession: W/
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__________________
I came when I heard you'd beaten the ELITE FOUR.
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